| Esteem
Architecture
An
esteem building card game that develops connectedness, purpose,
identity and competency in individuals. Playing this game
is a creative method for stimulating a personal level of discussion.
It is a subtle, yet fun learning tool that allows people to
affirm and share their personal assets. There are many ways
to use the game in small groups, large groups and multi-age
groups.
“I
don’t know where they are coming from!” “{NAME}
won’t talk to me anymore.” Sound familiar? Don’t
know what to try next?
Invite
them to play Esteem Architecture, the card
game endorsed by parents, counselors, teachers, clergy and
kids. Esteem Architecture is a game designed for everyone,
from parents to professionals. The game opens the door to
communication by encouraging us to look at ourselves and
those around us in a unique, fun and stimulating way.
Players
will learn about their strengths, limits, priorities, and
present value system hierarchy. The cards fifty-five affirmations
offer an opportunity to communicate as players share knowledge,
listen, reflect, problem solve and make informed decisions.
Played alone or in a group, this informal method of interaction
will provide hours of insightful and useful fun.
The questions and ways to play are endless.
Lightning
Bolts to Lightbulbs
A
full-sized book for educators, parents and counselors. It
contains sequential steps for harnessing the power of negative
emotions in productive and fulfilling ways. The book focuses
on young teens’ emotional needs both individually and
in groups. Ideas and activities are easy to use and easy to
adapt to any situation. Everything from awareness to anger
triggers to solving and resolving problems is covered in multiple
ways. ($16.95)
Click below to do a sample activity!
Angrrr:
Questions and Quotes This
treasury of ideas can be used as a companion volume to "Lightning
Bolts to Light Bulbs" or on its own as thought provoking
question and quotations that give a chance for individuals
or groups to reflect. This volume may be used as a springboard
to share ideas. It may become a way to open intergenerational
communication between parents and children or teachers and
students. 
Putting
Me Together Putting
Me Together is an interactive activity designed to identify,
reinforce, and encourage the development of positive self-esteem
in children between the ages of 4 to 8. The game consists
of eight multi-cultural child puzzle figures of six pieces
each. Each of the puzzle pieces has a self-esteem affirming
statement on it. Players each take turns rolling the dice
and reading statements aloud, affirming their self-esteem.
Contact Us
If you have questions about our creative educational opportunities,
please e-mail us at info@theheartery.com
or fill out our contact
form.
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